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  1. Riot Blade Combo potency increased from 200 -> 230
  2. Rage of Halone Combo potency increased from 240 -> 260
  3. Sword Oath: Auto attack potency increased from 25 -> 50
  4. Awareness: Reduced oncoming crit chance increased from 15% - 25%
  5. Shield Oath: Both oncoming damage reduction and outgoing damage reduction flatlined at 20%
  6. Circle of Scorn: Base potency increased from 30 -> 100. DoT Potency now 30.
  7. -No longer has Gladiator as a sub-class.
  8. Second Wind: Now scales off curing potency, which scales with attack power. Due to XIVDB basing ability tooltips off of level 50s, with Third Wind this has a 650 cure potency. Likely around ~400 potency without Third Wind.
  9. Fist of Fire Damage increase reduced from 10% -> 5%
  10. Mantra: Now applies to the Monk and an area directly around the Monk.
  11. Howling Fist potency reduced from 190 -> 170. Recast reduced from 300s -> 60s.
  12. Warrior:
  13. Maim: Combo Potency increased 180 -> 190. Damage bonus increased from 10% -> 20%
  14. Defiance: 'Damage dealt reduction' decreased from 35% -> 30%
  15. Butcher's Block Combo Potency increased from 260 -> 280
  16. Inner Beast Potency increased from 260 -> 300 -Changed to absorb 300% of damage dealt
  17. Storm's Path Now also has a combo potency of 250. Absorption Shield buffed to 50% of damage dealt with no max hp cap up from 20% of damage dealt capped at 10% max hp.
  18. Storms Eye Combo Potency Increased from 230 -> 270 Now also applies reduced healing on target by 50%
  19. -No longer has Archer as a sub-class.
  20. Keen Flurry: Parry rate increased from 20% -> 80%
  21. Keen Flurry Level increased to 6
  22. Life Surge: Healing component reduced from 20% -> 10%
  23. Jump: Potency increased from 180 -> 200. Recast reduced from 60s -> 40s.
  24. Phlebotomize: DoT potency increased from 10 -> 20.
  25. Dragonfire Dive: Recast reduced from 300s -> 180s.
  26. Exhilarate (trait): Additional TP gained from Invigorate increased from 450 -> 500.
  27. Hawk's Eye: Additionally Grants 15% DEX
  28. Quelling Strikes Level lowered to 36.
  29. Flaming Arrow level increased. Potency Increased from 25 -> 35
  30. River of Blood (trait): Level increased to 48. Chance of Bloodletter CD resetting due to DoT damage on Venombite and Windbite increased from 20% -> 50%. Still requires DoTs to crit.
  31. Rain of Death: No longer increases damage taken on targets hit by 10%
  32. Stone: THM removed from list of classes.
  33. Cure: Potency increased from 300 -> 400. ACN/SMN/SCH added to list of available classes.
  34. Cleric Stance: SCH added to the list of available classes. THM has been removed from the list of available classes.
  35. Protect: ACN/SMN/SCH added to list of available classes.
  36. Raise: ACN/SMN/SCH added to list of available classes.
  37. Stoneskin: ACN/SMN/SCH added to list of available classes.
  38. Shroud of Saints: Refresh Potency increased from 60 -> 80.
  39. Medica II: Potency Decreased from 350 -> 200. -Regen potency increased from 50 -> 100.
  40. Thunder: ACN/SMN/SCH added to list of available classes.
  41. Surecast: ACN/SMN/SCH added to list of available classes.
  42. Scathe: Potency increased from 100 -> 120 (With trait from 200 -> 240)
  43. Thunder II: WHM removed from list of classes.
  44. Swiftcast: ACN/SMN/SCH added to list of available classes.
  45. Blizzard III: Potency Increased from 200 -> 220. Now grants Umbral Ice III.
  46. Fire III: Potency Increased from 200 -> 220. Now grants Astral Fire III.
  47. -Sub classes are Conjurer and Thaumaturge.
  48. (Lv2) Bio: 40 Potency for 18s. WHM, BLM, CNJ, THM
  49. (Lv4) Summon: Summons a caster/healer-type pet. (DEPENDS ON JOB EQUIPPED)
  50. (Lv8) Enhanced Aetherflow I: Grants 1 stack of Aetherflow when Aetherflow is cast.
  51. (Lv8) Energy Drain: 150 Potency. If under the effect of Meta Ether absorbs 50% of damage as hp and restores MP.
  52. (Lv10) Miasma: 20 initial potency. 35 potency for 24s. Disease: Reduces hp recovered by Cure spells by 50% and heavy+40% for 24s
  53. (Lv12) Virus: Reduces target's STR/DEX by 15% for 10s. WHM, BLM, all classes.
  54. (Lv15) (CLASS QUEST) Summon II: Summon a tank/support pet. (DEPENDING ON JOB)
  55. (Lv18) Sustain Sacrifices 10% max hp to continuously restore 8% pet hp over 10s. Cannot execute if under 10% hp.
  56. (Lv20) Enhanced Aetherflow II: Grants 2 stack of Aetherflow when Aetherflow is cast.
  57. (Lv20) Enhanced Action Damage I: Appears to give +10% action damage bonus.
  58. (Lv22) Ressurection: Raises a target in a weakened state.
  59. (Lv24) (Trait) 20% chance on pet crit to give you 20% spell speed for 8s.
  60. (Lv28) Causes Virus to also reduce INT/MND by 15%.
  61. (Lv30)(CLASS QUEST) Bane: Spreads Bio, Bio II, OR Miasma to all nearby targets for their remaining time. If Aetherflow effect is up, 15% chance for DoT durations to reset.
  62. (Lv30)(SCHOLAR). Succor: Restores target hp. Potency of 300. Erects a barrier nullifying damage equal to the amount of hp restored. When heal crits, barried doubles.
  63. (Lv30)(SUMMONER) Summon III: Summon an attacking pet.
  64. (Lv34) Eye For An Eye: Places barrier on target or pet for 30s. Anyone who strikes shielded target has a 20% chance to have their damage reduced by 10% for 20s. WHM, BLM, all classes.
  65. (Lv35)(SCHOLAR) Succor II: Restores Hp in an area around the caster. Potency 150. Grants a shield to each member healed that nullifies damage equal to the cure.
  66. (Lv35)(SUMMONER) Fester: Deals 100 potency on a target per DoT (Bio, Bio II, Miasma). Only self applied DoTs work and must be under Aetherflow effect. 10s CD.
  67. (Lv36) Enhanced Energy Drain: Doubles MP gained from energy drain.
  68. (Lv40) Enhanced Aetherflow III: Grants 3 stack of Aetherflow when Aetherflow is cast.
  69. (Lv40) Enhanced Action Damage II: Increases Action damage by 30%.
  70. (Lv40)(SCHOLAR) Leeches: Removes a single detrimental effect on target. 1s cast time
  71. (Lv40)(SUMMONER) Tri-Disaster: AoE Bind on target. 30 Potency.
  72. (Lv42) Miasma II: 20 initial AoE potency around caster. 10 potency DoT for 15s. Disease.
  73. (Lv45)(SCHOLAR) Sacred Soil: Creates an area where everyone inside takes 10% less damage. Duration 15s. 20% Next Succor II will cost no MP. Can only proc under Aetherflow.
  74. (Lv45)(SUMMONER) Spur: Increases a pet's physical/magical atk power by 40%.
  75. (Lv46) Rouse: Increases cure magic potency and damage deal by pet by 40%. When roused, pets are immune to all detrimental effects.
  76. (Lv50) Shadow Flare: Placed AoE of 25 potency for 30. 5% chance of inflicting Slow to targets.
  77. (Lv50)(SCHOLAR) Lustrate: Restores 20% of Target's maximum hp. 1s GCD. Only available under Aetherflow.
  78. (Lv50)(SUMMONER) Enkindle: Allows pet to use its signature attack. 5m Recast.
  79. Emerald Carbuncle
  80. -(Lv40)Shining Emerald: Extends Masters DoT effects by 15s.
  81. -(Lv1)Shining Topaz: AoE 70 potency. Increased Enmity.
  82. -(Lv1)Gouge: Single target 70 potency increased enmity.
  83. -(Lv20)Curl: Decreased damage taken on pet by 20%.
  84. -(Lv40)Storm: Delivers an attack for 60 potency that stuns.
  85. Healer Fairy
  86. -(Lv1)Whispering Dawn: AoE regen around pet. Potency 100 for 21s. 30s recast.
  87. -(Lv1)Embrace (both forms): 300 potency cure.
  88. -(Lv20)Fey Covenant: Increases Magic Defense around fairy by 20% for 20s. Recast 2m
  89. -(Lv40)Fey Illumination: Increases Cure magic potency around pet by 20% for 20s. Recast 2m.
  90. -(Lv1)Silent Dawn: Silences for 1s. 40s recast.
  91. -(Lv1)Embrace (both forms): 300 potency cure.
  92. -(Lv20)Fey Glow: Increases Spell speed around pet by 30% for 30s. 60s Recast. Cant use at same time as Fey Light.
  93. -(Lv40)Fey Light: Increases skill speed around pet by 30% for 30s. 60s Recast. Cant use at same time as Fey Glow.
  94. Titan Egi
  95. -(Lv1)Mountain Buster: 70 AoE potency around Titan. Increases Enmity. 15s Recast
  96. -(Lv1)Rock Buster: Single Target 85 Potency. Increases Enmity.
  97. -(Lv20)Earthen Ward: Decreases damage suffered by pet by 20% for 20s. 2m recast.
  98. -(Lv40)Landslide: 70 potency stun. 40s Recast.
  99. -Enkindle: Earthern Fury - AoE 200 potency. Additional effect: Razed Earth.
  100. -(Lv1)Crimson Cyclone: 105 potency stun. 40s CD
  101. -(Lv1)Burning Strike (?): Single target attack potency of 120.
  102. -(Lv20)Radiant Shield: 50 potency damage everytime Ifrit is attacked.
  103. -(Lv40)Flaming Crush: AoE 105 potency. 30s Recast.
  104. -Enkindle: Inferno - Conal 200 damage. 20 Potency fire DoT for 15s.
  105. -(Lv1)Wind Blade: Wind Potency of 100.
  106. -(Lv1)Shockwave: 90 dmg knockback.Aerial Slash: Deals AoE wind dmg around target. 90 Potency.
  107. -(Lv20)Aerial Slash: Deals AoE wind dmg around target. 90 Potency.Contagion: Extends master's DoTs by 15s.
  108. -(Lv40)Contagion: Extends master's DoTs by 15s.
  109. -Enkindle: Aerial Blast - 250 AoE dmg.
  110. -Master's Mend II level reduced from 28 -> 25.
  111. -All Brands as well as Flawless Synthesis and Steady Hand II have had their level increased from 25 -> 37.
  112. -Standard Synthesis level decreased from 33 -> 31.
  113. -All previously level 43 crafting specific abilities (Careful Synthesis II, Byregot's Blessing, etc.) have had their level increased from 43 -> 50.
  114. Miner:
  115. NEW ABILITY: Truth of Mountains - Further survey the landscape to uncover unspoiled mineral deposits and rocky outcrops.
  116. Toil of the Mountaineer level increased from 43 -> 50
  117. Brunt Force level increased from 23 -> 25.
  118. NEW ABILITY: Truth of Forests - Further survey the landscape to uncover unspoiled mature trees and lush vegetation.
  119. Toil of the Pioneer level increased from 43 -> 50.
  120. (Lv1) Quit: Abandon fishing attempt and reel in line.
  121. (Lv1) Hook: Attempt to hook the fish nibbling on the bait.
  122. (Lv1) Bait: Select the bait to apply to your line.
  123. (Lv8) Stealth: Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below.
  124. (Lv15) Ocean Whisperer: It is possible to fishing to discover the best-kept secret up to Level 15.
  125. (Lv18) Enhanced Stealth: Able to avoid detection on monsters up to level 30 while stealthed.
  126. (Lv25) Mooch: Use the fish already hooked to your line to attract even larger prey.
  127. (Lv28) Enhanced Stealth II: Able to avoid detection on monsters up to level 40 while stealthed.
  128. (Lv35) Ocean Whisperer II: It is possible to fishing to discover the best-kept secret up to level 35.
  129. (Lv35) Sand Sea Fishing: It is to run as a cast fishing the sand sea.
  130. (Lv38) Enhanced Stelath III: Able to avoid detection on monsters up to level 50 while stealthed.
  131. (Lv40) Enhanced Mooch: The feed on fish caught in fishing swim, it is able to perform casting.
  132. (Lv45) Sea of Clouds Fishing: It is to run as a cast fishing the sea of ​​clouds.
  133. (lv50) Ocean Whisperer III: It is possible to fishing to discover the best-kept secret up to level 50.

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The FFXIV Data Explorer is a tool I created to let players explore the various game files within FFXIV. Not only does the program open and displayed the files contained within, it will both display and extract images, text resources, sound, and music. De 2014 1100s manualidades mylinks grenade machine gun cysc all-stars cheerleading va lawrence brush disposal final fantasy 3 bard dream harp biopharma productos quimicos in your house 4 wiki l327 2 code de La route en name part of flower loughborough students email wcpss horario. Oct 28, 2017  -Slow, clunky combat and a long gcd. This is a big one too. Even instant abilities lag a bit. It's no where near WoW's fluid combat system. Macro's for cd's are restricted with 1 second delays per action.-Main story is great in some parts, but very dragged out in others. Side quests are tedious. So it's up to you which things you value more. Oct 15, 2016  if you do get the game again, just check out the PF every now and then, see what ya see. Lots of people will use the PF to post guild advertisements, and if you roll as a potato there is almost always an all-potato LS on every server (and in some cases, other niche race LS, like all femroe or all amazonian highlander hyur). During raid patch? Cause our friendly information measuring tool tells me that these two classes need some love. Dnc feels alright but dmg tampers off and sometimes feels kinda of sluggish with flourish and all those attacks and feel saber dance needs to be off gcd basically serves the same purpose as a mch Ricochet but fights with other cds of course it should be priority.

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Archer/Bard Max DPS for Lazy People Macro. For 20 seconds and then after use Blood for Blood 20% dmg buff for 20 seconds. Of the first CD's timers to get them. Maybe they don't want to see a Bard singing loudly to be heard only by himself in solo content and would look socially awkward (about RP of course, and don't worry, it's all about numbers, they could allow Battle Voice to work on the Bard itself and lower another skill dmg so the overall DPS designers want it to deal is approximately the same).